Protected ReadonlyautoProtectedcontentProtecteddequeuedProtecteddnodesProtectedeffectsProtectedenqueuedReadonlyinfoProtectedplayingProtectedsamplesStaticDEFAULT_ProtectedancestorsProtectedcommandsProtectedprocessProtectedprocessProtectedprocessProtectedprocessRender the specified duration, starting at current renderTime, into an XAudioBuffer. This could give more samples than expected if the quantumSize does not align with the specified sampleCount or duration!
Render the specified duration, starting at current renderTime, into an XAudioBuffer. This could give more samples than expected if the quantumSize does not align with the specified sampleCount or duration!
ProtectedrenderIt is only "safe" to call this method if no audio is being rendered.
Render a single quantum of audio, and return the result. If the player is not
playing, nothing will be rendered.